Tut was a Vis Dev test that was done at WDS for Bill Kroyer. Bill and Sue asked me to art direct it. I made a couple of color sketches of an Egyptian temple to set the palette for the test. I also made a plan and side elevation for the modelers, as well as a couple of "lens correct" perspective sketches to help with lens selection for the live action element. I painted all of the background textures and most of the textures used on the temple itself.